So I decided to update the example code and also add it to the csUnit source code. Here are two screen shots. The first one shows the editor with R#'s adornments on the left
The second screenshot shows a window of R# displaying the result of a test run:
The ReSharper plugin for csUnit is planned to be included in csUnit 2.7, which we plan to release in a few months. We haven't decided yet on the final date.
The second screenshot shows a window of R# displaying the result of a test run:
The ReSharper plugin for csUnit is planned to be included in csUnit 2.7, which we plan to release in a few months. We haven't decided yet on the final date.
2 comments:
Excellent news - I prefer csUnit for my testing, and find ReSharper makes more productive - so I will eagerly be looking forward to v2.7!
Thanks again!
Glenn, thank you for your comment!
Just found out that the plugin doesn't recognize FixtureSetup / FixtureTearDown yet. So I'll have to add that, too. Let's see how far I get given the documentation available. ;-)
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